Professional Summary
Los Angeles born and raised Graphic Designer and Art Director
specializing in visual storytelling and user experience. Innovative
type, brand identity, and illustration solutions to connect audiences to
ideas greater than themselves. Interested in multi-media entertainment,
technology, consumer products, gaming, toys, and action figures.
Education
California State University Los Angeles | Bachelor of
Arts: Graphic Design | January 2023 - December 2025 | Summa Cum Laude
Santa Monica College | AS Graphic Design | AA Social
and Behavioral Sciences | August 2017 - December 2022 | CSU Transfer
Experience
Type Designer, Author, Art Director, and Print Production Manager
August 2025 - November 2025
Ronald H. Silverman Gallery | Los Angeles, California
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Designed 570 glyphs in Glyphs Editor for a typeface supporting
Western European and Cherokee languages.
-
Authored manuscript, designed typeset in Indesign, and designed
editorial illustrations for type specimen printed books and posters,
bridging distance between audience and the design.
-
Managed pre-press for CMYK and Lab color systems with Indesign and
printed posters and books for e-commerce sale and gallery
exhibition.
Marketing Director
July 2025 - November 2025
Cal State LA Department of Art | Los Angeles, California
-
Partnered with the senior designer in leading critique sessions
across a branding team of 5 designers, ensuring print and digital
advertisements maintained brand consistency and aligned with the
Vitruvia exhibition's nature-and-technology mission statement.
UX and Product Design Intern
June 2022 - August 2022
Snap Inc. | Santa Monica, California
-
Selected as one of 15 designers for the Snap Design Academy program
to collaborate with developers and marketers on a Snapchat App
feature using Figma and React.
-
Conducted user experience interview with non-profit partner for
research on our demographic for the need-finding phase of our design
sprint.
-
Presented our research, design rationale, and prototype to Snap
engineers securing approval to ship a feature launching to 98
million North American users on the app.
Graphic and Motion Designer - Music Industry
September 2019 - Present
Gabriel Reynoso Design Studio | Los Angeles, California
-
Designed cover art for a music single, combining lettering,
illustration, and photo manipulation for music artists who were
featured on Netflix original content that reached the platform’s top
10 in 2021.
-
Designed static and motion branding and marketing material using
Blender 3D and Adobe Creative Suite for music artists based in the
West Coast USA and Western Europe who reached over 50,000 streams
across music platforms.
Branding and Identity Designer
June 2019 - March 2020
Sacramento Protest After Care Initiative | (Remote) Sacramento,
California
-
Advised founders on branding strategy to translate mission statement
and core values into a clear visual identity.
-
Designed infographics, logo, and brand assets using Adobe
Illustrator to communicate organization activity to an audience of
over 150 donors and other mutual aid organizations in Sacramento and
the San Francisco Bay Area.
Projects
Brand Designer and Marketing Director
August 2024 - November 2024
Extreme Martial Arts Supply | Los Angeles, California
-
Conducted demographic research and competitive analysis of similar
businesses to inform new brand identity for a martial arts retailer.
-
Designed logo system, brand identity, and image art direction in
Illustrator to create a recognizable and lasting brand presence
ensuring customers associate the identity with the products
post-purchase.
-
Produced print and digital advertisements with Illustrator,
Photoshop, and InDesign, strengthening visibility within the Los
Angeles market of over 300 martial arts schools.
Graphic Designer and Print Production Manager
January 2024 - May 2024
Art History Society Cal State LA | Los Angeles, California
-
Researched Mesoamerican archeology, visual culture, and language to
create a historically grounded yet intriguing design for an event
poster.
-
Utilized Photoshop and Illustrator to employ formal methods of photo
imagery and abstract illustration to create wayfinders and
graphic/linguistic analogies, communicating event content to broader
audience.
-
Used Indesign for pre-press CMYK, printing, and posting on campus,
directing audience to event venue and inform them of date and time,
inviting audience of over 200 art historians, anthropologists, and
students.
Skills
Software:
Adobe Creative Suite, Illustrator, InDesign, Photoshop, Dreamweaver,
Blender 3D, After Effects, Figma, Glyphs Editor, Microsoft Office
Design:
Typography, Illustration, Publishing, Digital Imaging, UX Design,
Prototyping, Bookbinding, Writing, 3D Modeling, Web Design, Video
Editing, Teamwork, Research
Languages: English (Native), Spanish (Native)